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Supreme commander forged alliance experimental
Supreme commander forged alliance experimental












Once you've stabilized your economy, which is still a significant part of the game, you can crank out some of the experimental units much more quickly in Forged Alliance. You have to be much more aware of your extractors this time around, making sure to expand your base of operations across the map until you can start churning out T3 fabricators and power plants, since extractors seem to play a much more vital role in maintaining reasonable resource rates in the early game. Accessing these differences between factions, meaning teching up to tier three (T3), requires a different kind of resource production strategy since GPG moved mass fabricators from tier one (T1) to tier two (T2). Though they, like the other three, possess similar lower tier units, higher tiers possess more individuality, particularly those of the experimental variety.

supreme commander forged alliance experimental

Diversity is inserted primarily with the addition of a fourth faction, the more visually distinct Seraphim. GPG seems to have two main goals with the standalone Forged Alliance expansion: faster action and more diversity. And on the surface they do resemble each other, but after hours of playtime, you learn to appreciate the differences and understand how to capitalize and manipulate them to your advantage. Many lamented that the three factions in the original, the Cybran, Aeon, and UEF, looked and behaved too similarly. We were big fans of the game when it first came out, but there's no doubt it was one of the most complex, time-consuming RTSes in quite a while, and had an unapologetically steep learning curve.

supreme commander forged alliance experimental

If you missed Gas Powered Games' Supreme Commander when it released in February, the new expansion offers quite a few changes.














Supreme commander forged alliance experimental